Deploy to all SBCs with Gobot and a single snap package
I love playing with my prototyping boards. Here at Ubuntu we are designing the core operating system to support every single-board computer, and keep it safe, updated and simple. I've learned a lot about physical computing, but I always have a big problem when my prototype is done, and I want to deploy it. I am working with a Raspberry Pi, a DragonBoard, and a BeagleBone. They are all very different, with different architectures, different pins, onboard capabilities and peripherals, and they can have different operating systems. When I started learning about this, I had to write 3 programs that were very different, if I wanted to try my prototype in all my boards.
Then I found Gobot, a framework for robotics and IoT that supports my three boards, and many more. With the added benefit that you can write all the software in the lovely and clean Go language. The Ubuntu store supports all their architectures too, and packaging Go projects with snapcraft is super simple. So we can combine all of this to make a single snap package that with the help of Gobot will work on every board, and deploy it to all the users of these boards through the snaps store.
Let's dig into the code with a very simple example to blink an LED, first for the Raspberry PI only.
package main import ( "time" "gobot.io/x/gobot" "gobot.io/x/gobot/drivers/gpio" "gobot.io/x/gobot/platforms/raspi" ) func main() { adaptor := raspi.NewAdaptor() led := gpio.NewLedDriver(adaptor, "7") work := func() { gobot.Every(1*time.Second, func() { led.Toggle() }) } robot := gobot.NewRobot("snapbot", []gobot.Connection{adaptor}, []gobot.Device{led}, work, ) robot.Start() }
In there you will see some of the Gobot concepts. There's an adaptor for the
board, a driver for the specific device (in this case the LED), and a robot
to control everything. In this program, there are only two things specific to
the Raspberry Pi: the adaptor and the name of the GPIO pin ("7"
).
It works nicely in one of the boards, but let's extend the code a little to support the other two.
package main import ( "log" "os/exec" "strings" "time" "gobot.io/x/gobot" "gobot.io/x/gobot/drivers/gpio" "gobot.io/x/gobot/platforms/beaglebone" "gobot.io/x/gobot/platforms/dragonboard" "gobot.io/x/gobot/platforms/raspi" ) func main() { out, err := exec.Command("uname", "-r").Output() if err != nil { log.Fatal(err) } var adaptor gobot.Adaptor var pin string kernelRelease := string(out) if strings.Contains(kernelRelease, "raspi2") { adaptor = raspi.NewAdaptor() pin = "7" } else if strings.Contains(kernelRelease, "snapdragon") { adaptor = dragonboard.NewAdaptor() pin = "GPIO_A" } else { adaptor = beaglebone.NewAdaptor() pin = "P8_7" } digitalWriter, ok := adaptor.(gpio.DigitalWriter) if !ok { log.Fatal("Invalid adaptor") } led := gpio.NewLedDriver(digitalWriter, pin) work := func() { gobot.Every(1*time.Second, func() { led.Toggle() }) } robot := gobot.NewRobot("snapbot", []gobot.Connection{adaptor}, []gobot.Device{led}, work, ) robot.Start() }
We are basically adding in there a block to select the right adaptor and pin, depending on which board the code is running. Now we can compile this program, throw the binary in the board, and give it a try.
But we can do better. If we package this in a snap, anybody with one of the
boards and an operating system that supports snaps can easily install it. We
also open the door to
continuous delivery and
crowd testing. And as I said
before, super simple, just put this in the snapcraft.yaml
file:
name: gobot-blink-elopio version: master summary: Blink snap for the Raspberry Pi with Gobot description: | This is a simple example to blink an LED in the Raspberry Pi using the Gobot framework. confinement: devmode apps: gobot-blink-elopio: command: gobot-blink parts: gobot-blink: source: . plugin: go go-importpath: github.com/elopio/gobot-blink
To build the snap, here is a cool trick thanks to the work that kalikiana recently added to snapcraft. I'm writing this code in my development machine, which is amd64. But the raspberry pi and beaglebone are armhf, and the dragonboard is arm64; so I need to cross-compile the code to get binaries for all the architectures:
snapcraft --target-arch=armhf snapcraft clean snapcraft --target-arch=arm64
That will leave two .snap files in my working directory that then I can upload
to the store with snapcraft push
. Or I can just push the code to GitHub and
let build.snapcraft.io to take care of building
and pushing for me.
Here is the source code for this simple example: https://github.com/elopio/gobot-blink
Of course, Gobot supports many more devices that will let you build complex robots. Just take a look at the documentation in the Gobot site, and at the guide about deployable packages with Gobot and snapcraft.
If you have one of the boards I'm using here to play, give it a try:
sudo snap install gobot-blink-elopio --edge --devmode sudo gobot-blink-elopio
Now my experiments will be to try make the snap more secure, with strict confinement. If you have any questions or want to help, we have a topic in the forum.